Classes
 ClassDescription
 Achievement Data interface for retrieving achievement information.
 Achievements A client to interact with achievements functionality.
 Game Data interface for retrieving game information.
 Games Main entry point for the Games APIs.
 GamesClientStatusCodes Status codes for Games Clients failure methods
 GamesEvents List of all events that are dispatched with different methods and stats of GameServices.
 Invitation Data interface for an invitation object.
 Invitations A client to interact with invitations functionality.
 Leaderboard Data interface for leaderboard metadata.
 Leaderboards A client to interact with leaderboards functionality.
 Metadata A client to receive GamesMetadata.
 Notifications A client to interact with Notifications.
 Participant Data interface for multiplayer participants.
 Player Data interface for retrieving player information.
 PlayerLevel Data object representing a level a player can obtain in the metagame.
 PlayerLevelInfo Data object representing the current level information of a player in the metagame.
 Players A client to interact with Players.
 PlayerStats A client to retrieve Player stats.
 RealTime A client to interact with real time multiplayer functionality.
 RealTimeMessage Message received from participants in a real-time room, which is passed to the client.
 Room Data interface for room functionality.
 Score Data interface representing a single score on a leaderboard.
 ScoreResult Simple data class containing the result data for a particular time span.
 Snapshot Data interface for a representation of a saved game.
 SnapshotMetadata Data interface for the metadata of a saved game.
 Snapshots A client to interact with Shapshots.
 TheEvent Data interface for retrieving event information.
 TheEvents A client to interact with events functionality.