| Class | Description |
---|
| Achievement |
Data interface for retrieving achievement information. |
| Achievements |
A client to interact with achievements functionality. |
| Game |
Data interface for retrieving game information. |
| Games |
Main entry point for the Games APIs. |
| GamesClientStatusCodes |
Status codes for Games Clients failure methods
|
| GamesEvents |
List of all events that are dispatched with different methods and stats of GameServices. |
| Invitation |
Data interface for an invitation object. |
| Invitations |
A client to interact with invitations functionality. |
| Leaderboard |
Data interface for leaderboard metadata. |
| Leaderboards |
A client to interact with leaderboards functionality. |
| Metadata |
A client to receive GamesMetadata. |
| Notifications |
A client to interact with Notifications. |
| Participant |
Data interface for multiplayer participants. |
| Player |
Data interface for retrieving player information. |
| PlayerLevel |
Data object representing a level a player can obtain in the metagame. |
| PlayerLevelInfo |
Data object representing the current level information of a player in the metagame. |
| Players |
A client to interact with Players. |
| PlayerStats |
A client to retrieve Player stats. |
| RealTime |
A client to interact with real time multiplayer functionality. |
| RealTimeMessage |
Message received from participants in a real-time room, which is passed to the client. |
| Room |
Data interface for room functionality. |
| Score |
Data interface representing a single score on a leaderboard. |
| ScoreResult |
Simple data class containing the result data for a particular time span. |
| Snapshot |
Data interface for a representation of a saved game. |
| SnapshotMetadata |
Data interface for the metadata of a saved game. |
| Snapshots |
A client to interact with Shapshots. |
| TheEvent |
Data interface for retrieving event information. |
| TheEvents |
A client to interact with events functionality. |