Package | com.myflashlab.air.extensions.googleGames |
Class | public class GamesClientStatusCodes |
Inheritance | GamesClientStatusCodes Object |
Constant | Defined By | ||
---|---|---|---|
ACHIEVEMENT_NOT_INCREMENTAL : int = 26562 [static]
Indicates that the call to increment achievement failed since the achievement is not an incremental achievement. | GamesClientStatusCodes | ||
ACHIEVEMENT_UNKNOWN : int = 26561 [static]
Could not find the achievement, so the operation to update the achievement failed. | GamesClientStatusCodes | ||
ACHIEVEMENT_UNLOCKED : int = 26563 [static]
Indicates that the incremental achievement was also unlocked when the call was made to increment the achievement. | GamesClientStatusCodes | ||
ACHIEVEMENT_UNLOCK_FAILURE : int = 26560 [static]
An incremental achievement cannot be unlocked directly, so the call to unlock achievement failed. | GamesClientStatusCodes | ||
APP_MISCONFIGURED : int = 26508 [static]
The developer has misconfigured their application in some way. | GamesClientStatusCodes | ||
GAME_NOT_FOUND : int = 26509 [static]
The specified game ID was not recognized by the server. | GamesClientStatusCodes | ||
INVALID_REAL_TIME_ROOM_ID : int = 26602 [static]
The real-time room ID provided to the operation was not valid, or does not correspond to the currently active
real-time room. | GamesClientStatusCodes | ||
LICENSE_CHECK_FAILED : int = 26507 [static]
The game is not licensed to the user. | GamesClientStatusCodes | ||
MATCH_ERROR_ALREADY_REMATCHED : int = 26595 [static]
The specified match has already had a rematch created. | GamesClientStatusCodes | ||
MATCH_ERROR_INACTIVE_MATCH : int = 26591 [static]
The match is not currently active. | GamesClientStatusCodes | ||
MATCH_ERROR_INVALID_MATCH_RESULTS : int = 26594 [static]
The match results provided in this API call are invalid. | GamesClientStatusCodes | ||
MATCH_ERROR_INVALID_MATCH_STATE : int = 26592 [static]
The match is not in the correct state to perform the specified action. | GamesClientStatusCodes | ||
MATCH_ERROR_INVALID_PARTICIPANT_STATE : int = 26590 [static]
One or more participants in this match are not in valid states. | GamesClientStatusCodes | ||
MATCH_ERROR_LOCALLY_MODIFIED : int = 26597 [static]
The specified match has already been modified locally. | GamesClientStatusCodes | ||
MATCH_ERROR_OUT_OF_DATE_VERSION : int = 26593 [static]
The match data is out of date. | GamesClientStatusCodes | ||
MATCH_NOT_FOUND : int = 26596 [static]
The specified match cannot be found. | GamesClientStatusCodes | ||
MULTIPLAYER_DISABLED : int = 26583 [static]
This game does not support multiplayer. | GamesClientStatusCodes | ||
MULTIPLAYER_ERROR_CREATION_NOT_ALLOWED : int = 26580 [static]
The user is not allowed to create a new multiplayer game at this time. | GamesClientStatusCodes | ||
MULTIPLAYER_ERROR_INVALID_MULTIPLAYER_TYPE : int = 26582 [static]
The match is not the right type to perform this action on. | GamesClientStatusCodes | ||
MULTIPLAYER_ERROR_INVALID_OPERATION : int = 26584 [static]
This multiplayer operation is not valid, and the server rejected it. | GamesClientStatusCodes | ||
MULTIPLAYER_ERROR_NOT_TRUSTED_TESTER : int = 26581 [static]
The user attempted to invite another user who was not authorized to see the game. | GamesClientStatusCodes | ||
NETWORK_ERROR_NO_DATA : int = 26504 [static]
A network error occurred while attempting to retrieve fresh data, and no data was available locally. | GamesClientStatusCodes | ||
NETWORK_ERROR_OPERATION_FAILED : int = 26506 [static]
A network error occurred while attempting to perform an operation that requires network access. | GamesClientStatusCodes | ||
OPERATION_IN_FLIGHT : int = 26607 [static]
Trying to start a join/create operation while another is already in flight. | GamesClientStatusCodes | ||
PARTICIPANT_NOT_CONNECTED : int = 26603 [static]
The ID of the participant provided by the user is not currently connected to the client in the real-time room. | GamesClientStatusCodes | ||
REAL_TIME_CONNECTION_FAILED : int = 26600 [static]
Failed to initialize the network connection for a real-time room. | GamesClientStatusCodes | ||
REAL_TIME_INACTIVE_ROOM : int = 26605 [static]
The room is not currently active. | GamesClientStatusCodes | ||
REAL_TIME_MESSAGE_SEND_FAILED : int = 26601 [static]
Failed to send message to the peer participant for a real-time room. | GamesClientStatusCodes | ||
REAL_TIME_ROOM_NOT_JOINED : int = 26604 [static]
Failed to send message to the peer participant for a real-time room, since the user has not joined the room. | GamesClientStatusCodes | ||
SNAPSHOT_COMMIT_FAILED : int = 26573 [static]
The attempt to commit the snapshot change failed. | GamesClientStatusCodes | ||
SNAPSHOT_CONFLICT_MISSING : int = 26576 [static]
The conflict that was being resolved doesn't exist. | GamesClientStatusCodes | ||
SNAPSHOT_CONTENTS_UNAVAILABLE : int = 26572 [static]
An error occurred while attempting to open the contents of the snapshot. | GamesClientStatusCodes | ||
SNAPSHOT_CREATION_FAILED : int = 26571 [static]
The attempt to create a snapshot failed. | GamesClientStatusCodes | ||
SNAPSHOT_FOLDER_UNAVAILABLE : int = 26575 [static]
The root folder for snapshots could not be found or created. | GamesClientStatusCodes | ||
SNAPSHOT_NOT_FOUND : int = 26570 [static]
The specified snapshot does not exist on the server. | GamesClientStatusCodes | ||
VIDEO_ALREADY_CAPTURING : int = 26625 [static]
Request could not complete because we were already capturing. | GamesClientStatusCodes | ||
VIDEO_NOT_ACTIVE : int = 26620 [static]
Request could not complete because there is no active screencast capture session. | GamesClientStatusCodes | ||
VIDEO_OUT_OF_DISK_SPACE : int = 26626 [static]
Request could not complete because the device is out of disk space. | GamesClientStatusCodes | ||
VIDEO_PERMISSION_ERROR : int = 26622 [static]
Request could not complete due to permission problems. | GamesClientStatusCodes | ||
VIDEO_STORAGE_ERROR : int = 26623 [static]
Request could not complete due to a storage I/O error. | GamesClientStatusCodes | ||
VIDEO_UNEXPECTED_CAPTURE_ERROR : int = 26624 [static]
Request could not complete because something unrecoverable happened in the capture service. | GamesClientStatusCodes | ||
VIDEO_UNSUPPORTED : int = 26621 [static]
Request could not complete because the request or its options are not supported. | GamesClientStatusCodes |
ACHIEVEMENT_NOT_INCREMENTAL | Constant |
public static const ACHIEVEMENT_NOT_INCREMENTAL:int = 26562
Indicates that the call to increment achievement failed since the achievement is not an incremental achievement.
ACHIEVEMENT_UNKNOWN | Constant |
public static const ACHIEVEMENT_UNKNOWN:int = 26561
Could not find the achievement, so the operation to update the achievement failed.
ACHIEVEMENT_UNLOCK_FAILURE | Constant |
public static const ACHIEVEMENT_UNLOCK_FAILURE:int = 26560
An incremental achievement cannot be unlocked directly, so the call to unlock achievement failed.
ACHIEVEMENT_UNLOCKED | Constant |
public static const ACHIEVEMENT_UNLOCKED:int = 26563
Indicates that the incremental achievement was also unlocked when the call was made to increment the achievement.
APP_MISCONFIGURED | Constant |
public static const APP_MISCONFIGURED:int = 26508
The developer has misconfigured their application in some way. The logs will contain more data about the error and the appropriate resolution.
GAME_NOT_FOUND | Constant |
public static const GAME_NOT_FOUND:int = 26509
The specified game ID was not recognized by the server.
INVALID_REAL_TIME_ROOM_ID | Constant |
public static const INVALID_REAL_TIME_ROOM_ID:int = 26602
The real-time room ID provided to the operation was not valid, or does not correspond to the currently active real-time room.
LICENSE_CHECK_FAILED | Constant |
public static const LICENSE_CHECK_FAILED:int = 26507
The game is not licensed to the user. Further calls will return the same code.
MATCH_ERROR_ALREADY_REMATCHED | Constant |
public static const MATCH_ERROR_ALREADY_REMATCHED:int = 26595
The specified match has already had a rematch created. Only one rematch may be created for any initial match.
MATCH_ERROR_INACTIVE_MATCH | Constant |
public static const MATCH_ERROR_INACTIVE_MATCH:int = 26591
The match is not currently active. This action cannot be performed on an inactive match.
MATCH_ERROR_INVALID_MATCH_RESULTS | Constant |
public static const MATCH_ERROR_INVALID_MATCH_RESULTS:int = 26594
The match results provided in this API call are invalid. This covers cases of duplicate results, results for players who are not in the match, etc.
MATCH_ERROR_INVALID_MATCH_STATE | Constant |
public static const MATCH_ERROR_INVALID_MATCH_STATE:int = 26592
The match is not in the correct state to perform the specified action.
MATCH_ERROR_INVALID_PARTICIPANT_STATE | Constant |
public static const MATCH_ERROR_INVALID_PARTICIPANT_STATE:int = 26590
One or more participants in this match are not in valid states. This could occur if a specified participant is not actually a participant of the match, or is invalid, or is in an incorrect state to make the API call. Check the logs for more detailed information.
MATCH_ERROR_LOCALLY_MODIFIED | Constant |
public static const MATCH_ERROR_LOCALLY_MODIFIED:int = 26597
The specified match has already been modified locally. This operation cannot be performed until the match has been sent to the server.
MATCH_ERROR_OUT_OF_DATE_VERSION | Constant |
public static const MATCH_ERROR_OUT_OF_DATE_VERSION:int = 26593
The match data is out of date. Someone else has modified the data on the server, so the request could not be completed safely.
MATCH_NOT_FOUND | Constant |
public static const MATCH_NOT_FOUND:int = 26596
The specified match cannot be found. The provided match ID does not correspond to any known match.
MULTIPLAYER_DISABLED | Constant |
public static const MULTIPLAYER_DISABLED:int = 26583
This game does not support multiplayer. This could occur if the linked app is not configured appropriately in the developer console.
MULTIPLAYER_ERROR_CREATION_NOT_ALLOWED | Constant |
public static const MULTIPLAYER_ERROR_CREATION_NOT_ALLOWED:int = 26580
The user is not allowed to create a new multiplayer game at this time. This could occur if the user has too many outstanding invitations already.
MULTIPLAYER_ERROR_INVALID_MULTIPLAYER_TYPE | Constant |
public static const MULTIPLAYER_ERROR_INVALID_MULTIPLAYER_TYPE:int = 26582
The match is not the right type to perform this action on. For example, this error will be returned when trying to take a turn in a real-time match.
MULTIPLAYER_ERROR_INVALID_OPERATION | Constant |
public static const MULTIPLAYER_ERROR_INVALID_OPERATION:int = 26584
This multiplayer operation is not valid, and the server rejected it. Check the logs for more information.
MULTIPLAYER_ERROR_NOT_TRUSTED_TESTER | Constant |
public static const MULTIPLAYER_ERROR_NOT_TRUSTED_TESTER:int = 26581
The user attempted to invite another user who was not authorized to see the game. This can occur if a trusted tester invites a user who is not a trusted tester while the game is unpublished. In this case, the invitations will not be sent.
NETWORK_ERROR_NO_DATA | Constant |
public static const NETWORK_ERROR_NO_DATA:int = 26504
A network error occurred while attempting to retrieve fresh data, and no data was available locally.
NETWORK_ERROR_OPERATION_FAILED | Constant |
public static const NETWORK_ERROR_OPERATION_FAILED:int = 26506
A network error occurred while attempting to perform an operation that requires network access. The operation may be retried later.
OPERATION_IN_FLIGHT | Constant |
public static const OPERATION_IN_FLIGHT:int = 26607
Trying to start a join/create operation while another is already in flight.
PARTICIPANT_NOT_CONNECTED | Constant |
public static const PARTICIPANT_NOT_CONNECTED:int = 26603
The ID of the participant provided by the user is not currently connected to the client in the real-time room.
REAL_TIME_CONNECTION_FAILED | Constant |
public static const REAL_TIME_CONNECTION_FAILED:int = 26600
Failed to initialize the network connection for a real-time room.
REAL_TIME_INACTIVE_ROOM | Constant |
public static const REAL_TIME_INACTIVE_ROOM:int = 26605
The room is not currently active. This action cannot be performed on an inactive room.
REAL_TIME_MESSAGE_SEND_FAILED | Constant |
public static const REAL_TIME_MESSAGE_SEND_FAILED:int = 26601
Failed to send message to the peer participant for a real-time room.
REAL_TIME_ROOM_NOT_JOINED | Constant |
public static const REAL_TIME_ROOM_NOT_JOINED:int = 26604
Failed to send message to the peer participant for a real-time room, since the user has not joined the room.
SNAPSHOT_COMMIT_FAILED | Constant |
public static const SNAPSHOT_COMMIT_FAILED:int = 26573
The attempt to commit the snapshot change failed. See the device logs for more details.
SNAPSHOT_CONFLICT_MISSING | Constant |
public static const SNAPSHOT_CONFLICT_MISSING:int = 26576
The conflict that was being resolved doesn't exist. This could occur if another device resolved this conflict first, or if an inappropriate conflict ID was provided to resolveConflict().
SNAPSHOT_CONTENTS_UNAVAILABLE | Constant |
public static const SNAPSHOT_CONTENTS_UNAVAILABLE:int = 26572
An error occurred while attempting to open the contents of the snapshot. See the device logs for more details.
SNAPSHOT_CREATION_FAILED | Constant |
public static const SNAPSHOT_CREATION_FAILED:int = 26571
The attempt to create a snapshot failed. See the device logs for more details.
SNAPSHOT_FOLDER_UNAVAILABLE | Constant |
public static const SNAPSHOT_FOLDER_UNAVAILABLE:int = 26575
The root folder for snapshots could not be found or created. See the device logs for more details on the failure.
SNAPSHOT_NOT_FOUND | Constant |
public static const SNAPSHOT_NOT_FOUND:int = 26570
The specified snapshot does not exist on the server.
VIDEO_ALREADY_CAPTURING | Constant |
public static const VIDEO_ALREADY_CAPTURING:int = 26625
Request could not complete because we were already capturing.
VIDEO_NOT_ACTIVE | Constant |
public static const VIDEO_NOT_ACTIVE:int = 26620
Request could not complete because there is no active screencast capture session.
VIDEO_OUT_OF_DISK_SPACE | Constant |
public static const VIDEO_OUT_OF_DISK_SPACE:int = 26626
Request could not complete because the device is out of disk space.
VIDEO_PERMISSION_ERROR | Constant |
public static const VIDEO_PERMISSION_ERROR:int = 26622
Request could not complete due to permission problems.
VIDEO_STORAGE_ERROR | Constant |
public static const VIDEO_STORAGE_ERROR:int = 26623
Request could not complete due to a storage I/O error.
VIDEO_UNEXPECTED_CAPTURE_ERROR | Constant |
public static const VIDEO_UNEXPECTED_CAPTURE_ERROR:int = 26624
Request could not complete because something unrecoverable happened in the capture service.
VIDEO_UNSUPPORTED | Constant |
public static const VIDEO_UNSUPPORTED:int = 26621
Request could not complete because the request or its options are not supported.