| Class | Description |
---|
| Achievement |
An object that communicates with Game Center about the local player’s progress toward completing an achievement. |
| AchievementDescription |
An object holding text and images used to describe an achievement for an app. |
| Cache |
The ANE keeps a reference to different native instances in the life time of your app. |
| Challenge |
An object representing a challenge issued by the local player to another player. |
| ChallengeState |
|
| GameCenter |
Create experiences that keep players coming back to your game. |
| Leaderboard |
An object used to read data from a leaderboard stored on Game Center. |
| LeaderboardSet |
An object that organizes leaderboards into logical and coherent groups. |
| LocalPlayer |
An object representing the authenticated Game Center player on a device. |
| PhotoSize |
|
| Player |
An object that provides information about a player on Game Center. |
| PlayerScope |
The scope of players to be searched for scores. |
| SavedGame |
The saved game data. |
| Score |
An object containing information for a score that was earned by the player. |
| TimeScope |
|
| ViewState |
|