Package | com.myflashlab.air.extensions.gSignIn |
Class | public class GSignInEvents |
Inheritance | GSignInEvents flash.events.Event |
Property | Defined By | ||
---|---|---|---|
account : GAccount [read-only] | GSignInEvents | ||
msg : String [read-only] | GSignInEvents | ||
state : int [read-only]
(on iOS only) available with the LOGIN_WINDOW_STATUS event to let you know about the current
state of the signin window in iOS devices. | GSignInEvents |
Constant | Defined By | ||
---|---|---|---|
LOGIN_WINDOW_STATUS : String = onLoginWindowStatusChanged [static]
(on iOS only) dispatches login window state on iOS side. | GSignInEvents | ||
REQUEST_PERMISSION_FAILURE : String = onRequestPermissionFailure [static] | GSignInEvents | ||
REQUEST_PERMISSION_SUCCESS : String = onRequestPermissionSuccess [static] | GSignInEvents | ||
REVOKE_ACCESS_FAILURE : String = onRevokeAccessFailure [static] | GSignInEvents | ||
REVOKE_ACCESS_SUCCESS : String = onRevokeAccessSuccess [static] | GSignInEvents | ||
SIGNIN_FAILURE : String = onSigninFailure [static] | GSignInEvents | ||
SIGNIN_SUCCESS : String = onSigninSuccess [static] | GSignInEvents | ||
SIGNIN_WINDOW_DISPATCH : int = 1 [static]
(on iOS only) The sign-in flow has finished selecting how to proceed, and the UI should no longer display
a spinner or other "please wait" element. | GSignInEvents | ||
SIGNIN_WINDOW_ERROR : int = 0 [static]
(on iOS only) If there's an error and the signin window can't be presented. | GSignInEvents | ||
SIGNOUT_FAILURE : String = onSignoutFailure [static] | GSignInEvents | ||
SIGNOUT_SUCCESS : String = onSignoutSuccess [static] | GSignInEvents | ||
SILENT_SIGNIN_FAILURE : String = onSilentSigninFailure [static] | GSignInEvents | ||
SILENT_SIGNIN_SUCCESS : String = onSilentSigninSuccess [static] | GSignInEvents |
account | property |
msg | property |
msg:String
[read-only] public function get msg():String
state | property |
state:int
[read-only]
(on iOS only) available with the LOGIN_WINDOW_STATUS
event to let you know about the current
state of the signin window in iOS devices.
public function get state():int
LOGIN_WINDOW_STATUS | Constant |
public static const LOGIN_WINDOW_STATUS:String = onLoginWindowStatusChanged
(on iOS only) dispatches login window state on iOS side. the e.state
can be one of the following
values:
REQUEST_PERMISSION_FAILURE | Constant |
public static const REQUEST_PERMISSION_FAILURE:String = onRequestPermissionFailure
REQUEST_PERMISSION_SUCCESS | Constant |
public static const REQUEST_PERMISSION_SUCCESS:String = onRequestPermissionSuccess
REVOKE_ACCESS_FAILURE | Constant |
public static const REVOKE_ACCESS_FAILURE:String = onRevokeAccessFailure
REVOKE_ACCESS_SUCCESS | Constant |
public static const REVOKE_ACCESS_SUCCESS:String = onRevokeAccessSuccess
SIGNIN_FAILURE | Constant |
public static const SIGNIN_FAILURE:String = onSigninFailure
SIGNIN_SUCCESS | Constant |
public static const SIGNIN_SUCCESS:String = onSigninSuccess
SIGNIN_WINDOW_DISPATCH | Constant |
public static const SIGNIN_WINDOW_DISPATCH:int = 1
(on iOS only) The sign-in flow has finished selecting how to proceed, and the UI should no longer display a spinner or other "please wait" element.
SIGNIN_WINDOW_ERROR | Constant |
public static const SIGNIN_WINDOW_ERROR:int = 0
(on iOS only) If there's an error and the signin window can't be presented.
SIGNOUT_FAILURE | Constant |
public static const SIGNOUT_FAILURE:String = onSignoutFailure
SIGNOUT_SUCCESS | Constant |
public static const SIGNOUT_SUCCESS:String = onSignoutSuccess
SILENT_SIGNIN_FAILURE | Constant |
public static const SILENT_SIGNIN_FAILURE:String = onSilentSigninFailure
SILENT_SIGNIN_SUCCESS | Constant |
public static const SILENT_SIGNIN_SUCCESS:String = onSilentSigninSuccess