| Package | com.myflashlab.air.extensions.gSignIn |
| Class | public class GSignInEvents |
| Inheritance | GSignInEvents flash.events.Event |
| Property | Defined By | ||
|---|---|---|---|
| account : GAccount [read-only] | GSignInEvents | ||
| msg : String [read-only] | GSignInEvents | ||
| state : int [read-only]
(on iOS only) available with the LOGIN_WINDOW_STATUS event to let you know about the current
state of the signin window in iOS devices. | GSignInEvents | ||
| Constant | Defined By | ||
|---|---|---|---|
| LOGIN_WINDOW_STATUS : String = onLoginWindowStatusChanged [static]
(on iOS only) dispatches login window state on iOS side. | GSignInEvents | ||
| REQUEST_PERMISSION_FAILURE : String = onRequestPermissionFailure [static] | GSignInEvents | ||
| REQUEST_PERMISSION_SUCCESS : String = onRequestPermissionSuccess [static] | GSignInEvents | ||
| REVOKE_ACCESS_FAILURE : String = onRevokeAccessFailure [static] | GSignInEvents | ||
| REVOKE_ACCESS_SUCCESS : String = onRevokeAccessSuccess [static] | GSignInEvents | ||
| SIGNIN_FAILURE : String = onSigninFailure [static] | GSignInEvents | ||
| SIGNIN_SUCCESS : String = onSigninSuccess [static] | GSignInEvents | ||
| SIGNIN_WINDOW_DISPATCH : int = 1 [static]
(on iOS only) The sign-in flow has finished selecting how to proceed, and the UI should no longer display
a spinner or other "please wait" element. | GSignInEvents | ||
| SIGNIN_WINDOW_ERROR : int = 0 [static]
(on iOS only) If there's an error and the signin window can't be presented. | GSignInEvents | ||
| SIGNOUT_FAILURE : String = onSignoutFailure [static] | GSignInEvents | ||
| SIGNOUT_SUCCESS : String = onSignoutSuccess [static] | GSignInEvents | ||
| SILENT_SIGNIN_FAILURE : String = onSilentSigninFailure [static] | GSignInEvents | ||
| SILENT_SIGNIN_SUCCESS : String = onSilentSigninSuccess [static] | GSignInEvents | ||
| account | property |
| msg | property |
msg:String [read-only] public function get msg():String| state | property |
state:int [read-only]
(on iOS only) available with the LOGIN_WINDOW_STATUS event to let you know about the current
state of the signin window in iOS devices.
public function get state():int| LOGIN_WINDOW_STATUS | Constant |
public static const LOGIN_WINDOW_STATUS:String = onLoginWindowStatusChanged
(on iOS only) dispatches login window state on iOS side. the e.state can be one of the following
values:
| REQUEST_PERMISSION_FAILURE | Constant |
public static const REQUEST_PERMISSION_FAILURE:String = onRequestPermissionFailure| REQUEST_PERMISSION_SUCCESS | Constant |
public static const REQUEST_PERMISSION_SUCCESS:String = onRequestPermissionSuccess| REVOKE_ACCESS_FAILURE | Constant |
public static const REVOKE_ACCESS_FAILURE:String = onRevokeAccessFailure| REVOKE_ACCESS_SUCCESS | Constant |
public static const REVOKE_ACCESS_SUCCESS:String = onRevokeAccessSuccess| SIGNIN_FAILURE | Constant |
public static const SIGNIN_FAILURE:String = onSigninFailure| SIGNIN_SUCCESS | Constant |
public static const SIGNIN_SUCCESS:String = onSigninSuccess| SIGNIN_WINDOW_DISPATCH | Constant |
public static const SIGNIN_WINDOW_DISPATCH:int = 1(on iOS only) The sign-in flow has finished selecting how to proceed, and the UI should no longer display a spinner or other "please wait" element.
| SIGNIN_WINDOW_ERROR | Constant |
public static const SIGNIN_WINDOW_ERROR:int = 0(on iOS only) If there's an error and the signin window can't be presented.
| SIGNOUT_FAILURE | Constant |
public static const SIGNOUT_FAILURE:String = onSignoutFailure| SIGNOUT_SUCCESS | Constant |
public static const SIGNOUT_SUCCESS:String = onSignoutSuccess| SILENT_SIGNIN_FAILURE | Constant |
public static const SILENT_SIGNIN_FAILURE:String = onSilentSigninFailure| SILENT_SIGNIN_SUCCESS | Constant |
public static const SILENT_SIGNIN_SUCCESS:String = onSilentSigninSuccess