Packagecom.myflashlab.air.extensions.gSignIn
Classpublic class GSignInEvents
InheritanceGSignInEvents Inheritance flash.events.Event



Public Properties
 PropertyDefined By
  account : GAccount
[read-only]
GSignInEvents
  msg : String
[read-only]
GSignInEvents
  state : int
[read-only] (on iOS only) available with the LOGIN_WINDOW_STATUS event to let you know about the current state of the signin window in iOS devices.
GSignInEvents
Public Constants
 ConstantDefined By
  LOGIN_WINDOW_STATUS : String = onLoginWindowStatusChanged
[static] (on iOS only) dispatches login window state on iOS side.
GSignInEvents
  REQUEST_PERMISSION_FAILURE : String = onRequestPermissionFailure
[static]
GSignInEvents
  REQUEST_PERMISSION_SUCCESS : String = onRequestPermissionSuccess
[static]
GSignInEvents
  REVOKE_ACCESS_FAILURE : String = onRevokeAccessFailure
[static]
GSignInEvents
  REVOKE_ACCESS_SUCCESS : String = onRevokeAccessSuccess
[static]
GSignInEvents
  SIGNIN_FAILURE : String = onSigninFailure
[static]
GSignInEvents
  SIGNIN_SUCCESS : String = onSigninSuccess
[static]
GSignInEvents
  SIGNIN_WINDOW_DISPATCH : int = 1
[static] (on iOS only) The sign-in flow has finished selecting how to proceed, and the UI should no longer display a spinner or other "please wait" element.
GSignInEvents
  SIGNIN_WINDOW_ERROR : int = 0
[static] (on iOS only) If there's an error and the signin window can't be presented.
GSignInEvents
  SIGNOUT_FAILURE : String = onSignoutFailure
[static]
GSignInEvents
  SIGNOUT_SUCCESS : String = onSignoutSuccess
[static]
GSignInEvents
  SILENT_SIGNIN_FAILURE : String = onSilentSigninFailure
[static]
GSignInEvents
  SILENT_SIGNIN_SUCCESS : String = onSilentSigninSuccess
[static]
GSignInEvents
Property Detail
accountproperty
account:GAccount  [read-only]


Implementation
    public function get account():GAccount
msgproperty 
msg:String  [read-only]


Implementation
    public function get msg():String
stateproperty 
state:int  [read-only]

(on iOS only) available with the LOGIN_WINDOW_STATUS event to let you know about the current state of the signin window in iOS devices.


Implementation
    public function get state():int
Constant Detail
LOGIN_WINDOW_STATUSConstant
public static const LOGIN_WINDOW_STATUS:String = onLoginWindowStatusChanged

(on iOS only) dispatches login window state on iOS side. the e.state can be one of the following values:

REQUEST_PERMISSION_FAILUREConstant 
public static const REQUEST_PERMISSION_FAILURE:String = onRequestPermissionFailure

REQUEST_PERMISSION_SUCCESSConstant 
public static const REQUEST_PERMISSION_SUCCESS:String = onRequestPermissionSuccess

REVOKE_ACCESS_FAILUREConstant 
public static const REVOKE_ACCESS_FAILURE:String = onRevokeAccessFailure

REVOKE_ACCESS_SUCCESSConstant 
public static const REVOKE_ACCESS_SUCCESS:String = onRevokeAccessSuccess

SIGNIN_FAILUREConstant 
public static const SIGNIN_FAILURE:String = onSigninFailure

SIGNIN_SUCCESSConstant 
public static const SIGNIN_SUCCESS:String = onSigninSuccess

SIGNIN_WINDOW_DISPATCHConstant 
public static const SIGNIN_WINDOW_DISPATCH:int = 1

(on iOS only) The sign-in flow has finished selecting how to proceed, and the UI should no longer display a spinner or other "please wait" element.

SIGNIN_WINDOW_ERRORConstant 
public static const SIGNIN_WINDOW_ERROR:int = 0

(on iOS only) If there's an error and the signin window can't be presented.

SIGNOUT_FAILUREConstant 
public static const SIGNOUT_FAILURE:String = onSignoutFailure

SIGNOUT_SUCCESSConstant 
public static const SIGNOUT_SUCCESS:String = onSignoutSuccess

SILENT_SIGNIN_FAILUREConstant 
public static const SILENT_SIGNIN_FAILURE:String = onSilentSigninFailure

SILENT_SIGNIN_SUCCESSConstant 
public static const SILENT_SIGNIN_SUCCESS:String = onSilentSigninSuccess